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What is the most serious bug you have faced in this game so far?

25% 25% [ 2 ]
13% 13% [ 1 ]
50% 50% [ 4 ]
0% 0% [ 0 ]
13% 13% [ 1 ]

Total Votes : 8


version 1.0

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version 1.0

Post by brianfist on Sun Jan 01, 2012 11:45 pm

this topic is for the posting of bug reports in version 1.0

I played for 3 hours with some other friends and we kept having this bug happen every 15-20 minutes to one of us. We tried switching hosts with no luck. Every 15 minutes or so one of our characters would become very weak and wouldn't be able to kill things anymore and would die all the time. Resetting stats did not help and neither did equipping different gear. It seemed completely random so I don't have any clues on this.

Hopefully it's an easy fix. We enjoyed playing this map despite the problem.


Last edited by crispiy on Mon Jan 02, 2012 10:32 pm; edited 1 time in total (Reason for editing : header)

brianfist

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Re: version 1.0

Post by Huynh on Mon Jan 09, 2012 1:50 pm

*Potions have a negative sell value
*Minerals and Vespene do not save
*Clicking talents too fast allows extra points to be put into them. (11/10pts)
*Flameegg + Fireball skill do not reset on new egg (Not sure if it's a glitch)
*Fireclaws has the wrong description, it goes up in mana not down
*Sometimes talents glitch and do not give the bonus
*Switching weapons sometimes does not change your damage
*Demonic bosses glitches in biodome (2nd crystal does not trigger any event)
*If the 1st boss is killed and the host is not there, quest glitches.
*Only host can do the quests, the only quest other members can do is Lanae's sheep quest
*The fire orb item gives the effect to the entire team, if that one person levels up intelligence the entire team will deal back a large amount of damage but only the orb holder will receive the exp. (Pretty much allows orb holder to steal all kills and experience, unless the party is near them)
*Armor has no damage reduction effect or less than it should, Unless the reduction is a percentage. (Diamond armor vs sheep, and sheep still does 10 damage. Diamond armor vs broodling and broodling does 3 damage less than base.)
*Potion hotkey does not work even when bag is open. You must manually click it.
*Dying x amount of times in x seconds reverts size of your dragon, teen dragon will be the same size as baby except with different unit models. (I got camped at a spawn point and it happened to me)
*Inferno can be used without a target (If you click really fast you miss alot it may become frustrating for some players) Also it has no animation, not sure if it's not implemented yet.

Those are just a few of the bugs I've found, will update if I find more.

Huynh

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Re: version 1.0

Post by talekr.julian on Tue Jan 10, 2012 7:52 am

yeah, one of the most frustrating bugs was not being able to trigger anything with the 2nd and 3rd crystals in biodome,
I also have persistent problems with my talents, I'm level 90-something and I have like, a combined total of 49 talent points or so, a reset talents command might be really useful for people who are bugged to all hell like me.
Fireclaws always does 7 damage (not sure if this is a bug)
I always have to re-add my skill points to Fireclaws and Inferno at the start of a game.
Vampiric Damage talent has never done anything for me. I should be healing 1 health for every point of damage I do, I hit around 407 with a standard melee attack, and I only heal 1 health when I attack, or I don't heal health at all, so either it just heals PER attack, not per dmg, or it's just plain bugged.

ps. GREAT GAME I LOVE IT AND AM COMMITTED TO GETTING IT BACK ON THE POPULAR GAMES MENU

It'd also be really nice to have a hotkey for getting out of NPC conversations, because they last forever !

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Re: version 1.0

Post by Huynh on Tue Jan 10, 2012 11:15 am

talekr.julian wrote:
I also have persistent problems with my talents, I'm level 90-something and I have like, a combined total of 49 talent points or so, a reset talents command might be really useful for people who are bugged to all hell like me.
Fireclaws always does 7 damage (not sure if this is a bug)


(-reset talents) resets the talents

Fireclaws damage scales with int

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